Heavy Tracking uses a reconstruction-focused pipeline
MotionMaster 3D Heavy Tracking is designed for higher-quality camera reconstruction than the fast Quick mode. It uses COLMAP, a custom CUDA-compiled GLOMAP build, and OpenMVS-related tools for feature extraction, matching, mapping, optional undistortion, dense point clouds, and mesh generation.
The value is that the artist does not need to build a manual command-line reconstruction pipeline for every shot. MotionMaster 3D exposes presets and controls inside Blender.
- Simple presets for common tracking cases.
- Custom mode for deeper feature and matching settings.
- CUDA acceleration when supported.