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MotionMaster 3D docs

MotionMaster 3D 1.0.7

Version 1.0.7 is the largest MotionMaster 3D update so far. It adds a Planar Tracker with a dedicated Track Workspace, a rotation-only Tripod Tracker, a complete lens distortion, calibration, and STMap workflow, a two-view 3D Point Generator, point-cloud surface reconstruction, live camera projection, multi-frame texture baking, and a real Cancel button for running jobs. MotionMaster 3D now covers planar, tripod, and fully automatic camera tracking inside Blender.

Workflow steps

  1. Open MotionMaster 3D Planar & Tripod Trackers and choose Planar or Tripod. Planar opens the Track Workspace window; Tripod solves pan, tilt, and roll with Auto Lens focal estimation.
  2. In the Track Workspace, draw a shape over a surface, track it, fix any drift with AdjustTrack, read the Track Error (Measured) curve, and publish Object Motion or Camera Motion to Blender. Publish further surfaces into the same camera with Add To Existing Camera.
  3. In Heavy Tracking, open Lens Distortion / STMap to choose one of 12 COLMAP camera models, enter known parameters, and after the solve export lens_calibration.json plus undistort and redistort STMaps from the exact Solved Result you select.
  4. Enable the 3D Point Generator in Camera View and Ctrl + Middle Mouse the same feature on two frames to triangulate a real 3D point; use Auto Jump to advance the timeline automatically.
  5. Turn point clouds or triangulated points into a surface with Point Cloud Surface, project the plate onto it with Camera Footage Projection, or bake footage from many camera positions into one permanent texture with Multi-Frame Texture Bake.
  6. Cancel any running Heavy, Dense, Mesh, or batch job from the Progress panel and keep the partial output.

Important details

Every 1.0.7 capability is a Max feature. Standard licenses do not include Planar Tracking, Tripod Tracking, the lens and STMap workflow, job cancellation, the 3D Point Generator, Point Cloud Surface, Camera Footage Projection, or Multi-Frame Texture Bake. The pricing page reads the same license capability fields as the addon.

The Planar Tracker ships with three engines: Production CUDA for NVIDIA GPUs (default), TAPNext++ Hybrid with an optional verified AI model download of about 2.4 GB, and Classic CPU for computers without CUDA. It tracks translation, scale, rotation, skew, and full perspective motion.

Both new trackers estimate focal length automatically. Tripod Auto Lens fits the focal length from the tripod range and reports honestly when it is mathematically unobservable; Planar publishing re-estimates focal length on every publish unless you lock a manual value.

Improvements and fixes in this release include: publishing always uses MotionMaster 3D's own camera and never inherits a focal length from a camera already in the scene; exactly one camera per Camera Motion publish, with strays from earlier builds cleared; AdjustTrack corrections are idempotent instead of stacking on every republish; corrected markers are no longer re-imported as manual keys; Blender 5 layered actions are read correctly (the "Action object has no attribute fcurves" error is fixed); the 3D Point Generator no longer destroys connected faces when adding a point; Add To Existing Camera ignores gap-filled hold frames; and one workspace folder per shot restores every layer when any layer file is reopened.

All panels now use the MotionMaster 3D prefix with native icons, start collapsed by default, and are ordered as one workflow: Planar & Tripod Trackers, 3D Point Generator, Point Cloud Surface, Camera Footage Projection, Multi-Frame Texture Bake, with Reset always last. Advanced options live in collapsible Extra Settings sections.