Camera Inversion
Requires the Max or Studio license
Camera Inversion converts an animated tracked camera into inverted keyframed motion on a target object, letting the camera stay fixed while the object or point cloud carries the apparent movement.
How to use it
- 1 Open the Aligner panel and find Camera to Object Inversion.
- 2 Pick the animated camera in Camera and the object that should carry the motion, often a point cloud or reconstructed object, in Target.
- 3 Click Invert Motion.
- 4 Review the new location and rotation keyframes on the target; the camera now stays still on the first frame.
- 5 For object tracking, mask the object and track the masked region with Heavy Tracking first.
In the panel
Technical notes
This can help object tracking style workflows where the final setup is easier if the camera is stationary.
The tool reads animated camera transforms, converts them to inverted object transforms, removes camera animation, resets the camera to the first frame, and applies linear keyframes to the target.